| 3. | To the display unit , the display volume , projection unit , and input device are studied and analysed . to the graphics engine , the working principle is studied , including conversion of coordinate systems , processing of the image data , the process of conversion matrix , voxel ordering , and some simple methods of graphics engine hardware 对于显示单元,分别对显示体,发射单元投影系统和输入装置进行了研究和分析;对于图像引擎,分析其工作原理,包括坐标转换,图像引擎处理图像数据的过程,推导了转换矩阵的实现过程,提出了体素排序的方法,并对图像引擎的硬件提出了简单的设计方法。 |